Hannan Khan Open to co-op

Physical Product & Maker Lab

Reminder Box

An Arduino-powered smart reminder system that gives daily tasks and medication a physical, low-tech home instead of another dismissible phone notification.

Arduino ProgrammingPhysical PrototypingUser Testing

Role

Product Designer

Team

5 people: Nakul, Rei, Gayathiri, Hannan, Adrian

Duration

2025, Maker Lab

Tools

Arduino, LEDs, buzzer, cardboard prototyping

The Challenge

Phone reminders for medication and daily tasks are too easy to dismiss, so they get ignored by the people who need them most.

My Approach

Designed a physical Arduino box that uses light and sound instead of a screen, then tested it with real users and tuned the timing and intensity based on their reactions.

The Result

A working prototype built through four phases and presented to the class as a full final deliverable.

My Contribution

Team of 5. I contributed to the concept, the Arduino programming, the physical build, and the user testing that shaped the final cue timing.

5person team
1working Arduino prototype
2sensory cues (light + sound)
4build phases
Reminder Box, an Arduino-powered physical reminder device

The Problem

  • Phone notifications are easily dismissed without action, especially when people are busy or distracted
  • Digital reminders don't provide a physical cue that something needs to be done right now
  • Existing pill organizers lack any reminder functionality and require manual tracking
  • People need reminders that fit naturally into their living spaces without feeling intrusive

The Solution

  • A physical box that doubles as real storage for vitamins or medication, keeping everything in one accessible place
  • Glowing lights activate at scheduled times as a visual cue that catches attention without being intrusive
  • Gentle buzzer sounds accompany the lights so the reminder still lands even if you're not looking at the box
  • Arduino-based timing lets the schedule be customized to match an individual's actual routine

Process

01
Concept Development

Brainstormed physical reminder solutions and landed on a box format that could hold vitamins while giving both visual and audio cues.

02
Arduino Programming

Learned Arduino programming to control LED lights, buzzers, and time-based triggers for scheduled reminders.

03
Physical Construction

Built and assembled the box in the maker lab, fitting the Arduino, LEDs, and buzzer inside without the electronics getting in the way of actually using it.

04
Testing & Iteration

Tested the prototype with real users, refining reminder timing, light intensity, and sound volume based on their feedback.

What the research told me

What the team observed before building.

Insight 01

Notifications get dismissed

Phone reminders are too easy to swipe away, so the cue had to be physical, not digital.

Insight 02

The cue has to be gentle

Light and sound together got attention without the harshness that makes people unplug a device.

Insight 03

Calibration is the real work

Getting light intensity and sound volume right took more iteration than the Arduino programming did.

What came out of it

A working physical prototype, built and tested with real users through all four process phases (concept, Arduino programming, physical construction, and testing), then presented to the class as a full final deliverable.

What I learned

Designing for a physical object instead of a screen changes what "feedback" even means. You can't just add a toast notification if something's unclear. Getting the light intensity and sound volume right took more iteration than the actual Arduino programming did, which wasn't what I expected going in.